PLATES DATABASE

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#   Plate Name Description
1 Frankie The Parrot Frankie The Parrot
(Ultimate)
Whenever you make 6+ Blast Gems, increase all of your Gem damage by 500% for 1 turn!
2 Red Transfusion Red Transfusion
(Ultimate)
When you make 6+ Leech Gems, increase all of your Red damage by 200% for 1 turn!
3 Green Transfusion Green Transfusion
(Ultimate)
When you make 6+ Leech Gems, increase all of your Green damage by 200% for 1 turn!
4 Blue Transfusion Blue Transfusion
(Ultimate)
When you make 6+ Leech Gems, increase all of your Blue damage by 200% for 1 turn!
5 Purple Transfusion Purple Transfusion
(Ultimate)
When you make 6+ Leech Gems, increase all of your Purple Gem damage by 200% for 1 turn!
6 Black Transfusion Black Transfusion
(Ultimate)
When you make 6+ Leech Gems, increase all of your Black Gem damage by 200% for 1 turn!
7 Yellow Transfusion Yellow Transfusion
(Ultimate)
When you make 6+ Leech Gems, increase all of your Yellow Gem damage by 200% for 1 turn!
8 Rainbow Transfusion Rainbow Transfusion
(Ultimate)
When you make 6+ Leech Gems, increase all of your Gem damage by 200% for 1 turn!
9 Gruesome Guise Gruesome Guise
(Normal)
Whenever you activate a Blue Move, increase your Blue Move Damage by 100% for 2 total turns (includes current turn)!
10 Ring Royalty Ring Royalty
(Ultimate)
Whenever you destroy 30+ Gems, generate 30 Wild Card Gems at the end of your turn!
11 Piper's Power (Green) Piper's Power (Green)
(Ultimate)
Whenever you make 4 or more Pyro Gems, increase your Gem Damage by 100% and your Green Gem damage by 500% for 1 turn
12 Purple Reinforcement Purple Reinforcement
(Ultimate)
When you make 6+ Reinforce Gems, increase your Purple Gem damage by 200% for 1 turn!
13 Black Reinforcement Black Reinforcement
(Ultimate)
When you make 6+ Reinforce Gems, increase your Black Gem damage by 200% for 1 turn!
14 Green Reinforcement Green Reinforcement
(Ultimate)
When you make 6+ Reinforce Gems, increase your Green Gem damage by 200% for 1 turn!
15 Blue Reinforcement Blue Reinforcement
(Ultimate)
When you make 6+ Reinforce Gems, increase your Blue Gem damage by 200% for 1 turn!
16 Yellow Reinforcement Yellow Reinforcement
(Ultimate)
When you make 6+ Reinforce Gems, increase your Yellow Gem damage by 200% for 1 turn!
17 Red Reinforcement Red Reinforcement
(Ultimate)
When you make 6+ Reinforce Gems, increase all of your Red Gem damage by 200% for 1 turn!
18 Rainbow Reinforcement Rainbow Reinforcement
(Ultimate)
When you make 6+ Reinforce Gems, increase all of your Gem damage by 200% for 1 turn!
19 Ministry Business Ministry Business
(Ultimate)
When you make 6+ Multiply Gems, increase all of your Gem Damage by 100% for 1 turn!
20 Visceral Visage Visceral Visage
(Ultimate)
When you make 1 or more Heal Gems, increase all of your Gem Damage by 200% for 1 turn!
21 Shadow Drive Shadow Drive
(Ultimate)
When you break 4+ Purple Gems, generate 10 random Black Gems at the end of your turn!
22 Gold Rush Gold Rush
(Ultimate)
When you break 4+ Purple Gems, generate 10 random Yellow Gems at the end of your turn!
23 Ice Veins Ice Veins
(Ultimate)
When you break 4+ Purple Gems, generate 10 random Blue Gems at the end of your turn!
24 Crimson Catalyst Crimson Catalyst
(Ultimate)
When you break 4+ Purple Gems, generate 10 random Red Gems at the end of your turn!
25 Big Botch Man (Green) Big Botch Man (Green)
(Ultimate)
Whenever you make 30+ Botch Gems, increase Green Gem Damage 300% for 1 turn!
26 Big Botch Man (Yellow) Big Botch Man (Yellow)
(Ultimate)
Whenever you make 30+ Botch Gems, increase Yellow Gem Damage 300% for 1 turn!
27 Big Botch Man (Red) Big Botch Man (Red)
(Ultimate)
Whenever you make 30+ Botch Gems, increase Red Gem Damage 300% for 1 turn!
28 Big Botch Man (Blue) Big Botch Man (Blue)
(Ultimate)
Whenever you make 30+ Botch Gems, increase Blue Gem Damage 300% for 1 turn!
29 Big Botch Man (Purple) Big Botch Man (Purple)
(Ultimate)
Whenever you make 30+ Botch Gems, increase Purple Gem Damage 300% for 1 turn!
30 Big Botch Man (Black) Big Botch Man (Black)
(Ultimate)
Whenever you make 30+ Botch Gems, increase Black Gem Damage 300% for 1 turn!
31 Big Botch Man Big Botch Man
(Ultimate)
Whenever you make 30+ Botch Gems, increase All Color Gem Damage 300% for 1 turn!
32 The Barber’s Blades (Blue) The Barber’s Blades (Blue)
(Normal)
Whenever you make 6 or more Trap Gems, increase your Blue Gem damage by 75% for 1 turn!
33 The Barber’s Blades (Green) The Barber’s Blades (Green)
(Normal)
Whenever you make 6 or more Trap Gems, increase your Green Gem damage by 75% for 1 turn!
34 The Barber’s Blades (Yellow) The Barber’s Blades (Yellow)
(Normal)
Whenever you make 6 or more Trap Gems, increase your Yellow Gem damage by 75% for 1 turn!
35 The Barber’s Blades (Purple) The Barber’s Blades (Purple)
(Normal)
Whenever you make 6 or more Trap Gems, increase your Purple Gem damage by 75% for 1 turn!
36 The Barber’s Blades (Red) The Barber’s Blades (Red)
(Normal)
Whenever you make 6 or more Trap Gems, increase your Red Gem damage by 75% for 1 turn!
37 Fearless Stare Fearless Stare
(Normal)
Whenever you make 6 or more Submission Gems, increase your Black Gem damage by 200% for 2 turns
38 Punk’s Guantlets Punk’s Guantlets
(Ultimate)
When you make 6+ Color Turn Gems, increase all of your Gem damage by 500% for 1 turn
39 Dirty Deeds Dirty Deeds
(Normal)
When you make 6+ Power Gems, increase all of your Gem damage by 100% and your Purple Gem damage by 100% for 1 turn!
40 Blood Sucker Blood Sucker
(Normal)
When you make 8+ Leech Gems, make 8 random Gems into Multiply Gems of Strength 8!
41 It’s a Trap! It’s a Trap!
(Normal)
When you make 8+ Trap Gems, make 8 random Gems into Multiply Gems of Strength 8!
42 Blasting Off Again Blasting Off Again
(Normal)
When you make 8+ Blast Gems, make 8 random Gems into Multiply Gems of Strength 8!
43 Chemical X Chemical X
(Normal)
When you make 8+ X-Break Gems, make 8 random Gems into Multiply Gems of Strength 8!
44 Star-Crossed Star-Crossed
(Normal)
When you make 8+ Cross Break Gems, make 8 random Gems into Multiply Gems of Strength 8!
45 Death Row Death Row
(Normal)
When you make 8+ Row Break Gems, make 8 random Gems into Multiply Gems of Strength 8!
46 Total Silence Total Silence
(Normal)
When you make 8+ Silence Gems, make 8 random Gems into Multiply Gems of Strength 8!
47 Botch Slapped Botch Slapped
(Normal)
When you make 8+ Botch Gems, make 8 random Gems into Multiply Gems of Strength 8!
48 Time To Get Radical Time To Get Radical
(Ultimate)
Whenever you activate a Black Move, increase your Black Gem Damage by 50% for 1 turn!
49 Point Break Point Break
(Ultimate)
Whenever you Destroy 30+ Gems, Generate 30 Black Gems at the end of your turn!
50 Mischief Mischief
(Ultimate)
Whenever you Destroy 30+ Gems, Generate 30 Purple Gems at the end of your turn!
51 Off the Ropes Off the Ropes
(Ultimate)
Whenever you Destroy 30+ Gems, Generate 30 Blue Gems at the end of your turn!
52 Enigma Enigma
(Ultimate)
Whenever you Destroy 30+ Gems, Generate 30 Green Gems at the end of your turn!
53 Unlimited Power Unlimited Power
(Ultimate)
Whenever you Destroy 30+ Gems, Generate 30 Red Gems at the end of your turn!
54 Mic Drop Mic Drop
(Ultimate)
Whenever you Destroy 30+ Gems, Generate 30 Yellow Gems at the end of your turn!
55 Valkyrie’s Crest Valkyrie’s Crest
(Ultimate)
Whenever you activate a Red Move, increase your Red Gem Damage by 50% for 1 turn!
56 YEET YEET
(Ultimate)
Whenever you make 6+ Column Break Gems, increase all of your Gem damage by 500% for 1 turn!
57 Devil’s Drip Devil’s Drip
(Normal)
When you make 6+ Column Break Gems, make 7 random Gems into Multiply Gems of Strength 7!
58 Buzzard’s Beak Buzzard’s Beak
(Ultimate)
Whenever you activate a Green Move, increase your Green Gem Damage by 50% for 1 turn!
59 Down the Rabbit Hole Down the Rabbit Hole
(Ultimate)
When you break 7+ Row Break Gems, generate 22 random Black Gems!
60 Insatiable Hunger Insatiable Hunger
(Normal)
Whenever you make 6 or more Row Break Gems, increase all of your Gem damage by 50% for 1 turn!
61 Dual Katanas Dual Katanas
(Ultimate)
When you make 9+ Power Gems, decrease all of your Opponent’s Gem damage by 80% for 3 turns!
62 Twin Sai Twin Sai
(Normal)
When you break 10+ Cross Break Gems, generate 25 random Red Gems!
63 Bo-Staff Bo-Staff
(Normal)
When you Dodge a Move or Gems, increase all of your Move damage by 100% for 1 turn!
64 Nunchaku Nunchaku
(Normal)
When you Dodge a Move or Gems, increase all of your Gem damage by 100% for 1 turn!
65 LA Bite LA Bite
(Ultimate)
Whenever you activate a Yellow Move, increase your Yellow Gem Damage by 50% for 1 turn!
66 CTRL Freak CTRL Freak
(Ultimate)
When you make 6 or more Silence Gems, increase all of your Gem damage by 100% for 1 turn!
67 The Biteman’s Battle Armor The Biteman’s Battle Armor
(Normal)
Whenever you make 6 or more Submission Gems, increase your Red Gem damage by 200% for 2 turns!
68 Chelsea’s Entombment Chelsea’s Entombment
(Normal)
Whenever you make 8 or more Blast Gems, Increase your Black Gem Damage by 400% for 1 Turn and make 4 Random Blast Gems.
69 The New Era The New Era
(Ultimate)
When you break 4+ Green Gems, generate 10 random Yellow Gems at the end of your turn!
70 Giant Killer Giant Killer
(Ultimate)
When you break 4+ Green Gems, generate 10 random Red Gems at the end of your turn!
71 Neckbreaker Neckbreaker
(Ultimate)
When you break 4+ Green Gems, generate 10 random Blue Gems at the end of your turn!
72 Limitless Limitless
(Ultimate)
When you break 4+ Green Gems, generate 10 random Purple Gems at the end of your turn!
73 Cowabunga Cowabunga
(Ultimate)
When you break 4+ Yellow Gems, generate 10 random Green Gems at the end of your turn!
74 Like A Boss Like A Boss
(Ultimate)
When you break 4+ Red Gems, generate 10 random Green Gems at the end of your turn!
75 Fearless Leader Fearless Leader
(Ultimate)
When you break 4+ Blue Gems, generate 10 random Green Gems at the end of your turn!
76 High-Grade Titanium High-Grade Titanium
(Ultimate)
When you break 4+ Purple Gems, generate 10 random Green Gems at the end of your turn!
77 Tama’s Chest Plate Tama’s Chest Plate
(Ultimate)
Whenever you make 6 or more Trap Gems, increase your Purple Gem damage by 300% for 1 turn!
78 Glowing Fate Glowing Fate
(Normal)
Whenever you make 6 or more Submission Gems, increase your Green Gem damage by 200% for 2 turns!
79 Unbreakable Crown Unbreakable Crown
(Normal)
Whenever you break 7 or more Yellow Gems, generate 20 Green Gems.
80 Dark Master Dark Master
(Normal)
Whenever you break 20+ Trap Gems, generate 20 Black Gems at the end of your turn!
81 Timeless Style Timeless Style
(Ultimate)
Whenever you activate a Purple Move, increase your Blue Gem Damage by 250% for 1 turn!
82 Must-See Headband Must-See Headband
(Normal)
Whenever you make 4 or more Snowfall Gems, increase your Red Gem damage by 50% for 1 turn and reduce all of your Opponent’s Gem damage by 50% for 2 turns
83 RKOverload RKOverload
(Normal)
Whenever you break 4 or more Purple Gems, increase your Yellow Gem damage by 50% for 2 turns!
84 Let Me Talk To Ya! Let Me Talk To Ya!
(Ultimate)
Whenever you make 4 or more Pyro Gems, increase your Blue Gem damage by 300% for 1 turn!
85 Will of Cargill Will of Cargill
(Ultimate)
Whenever you make 10+ Multiply Gems, increase your Green Gem and Yellow Move damage by 100% for 1 turn!
86 Final Boss Finery Final Boss Finery
(Ultimate)
When you make 15+ Botch Gems, decrease all of your Opponent’s Gem damage by 80% for 3 turns!
87 The Nearing End The Nearing End
(Normal)
When you make 6 or more Immobile Gems, increase your Gem damage by 350% for 1 turn.
88 Bubba Ray’s Specs Bubba Ray’s Specs
(Ultimate)
Whenever you activate a Purple Move, increase your Purple Gem Damage by 50% for 1 turn!
89 D-Von’s Specs D-Von’s Specs
(Normal)
Whenever you make 6 or more Color Turn Gems, increase all of your Gem damage by 50% for 1 turn!
90 Shades of Reigns Shades of Reigns
(Ultimate)
When you make 7 or more Cross Break Gems, increase all of your Gem and Move damage by 100% for 1 turn!
91 A Moment of Bliss A Moment of Bliss
(Normal)
Whenever you break 3 or more Purple Gems, get 3 Blue Move Points(MP) at the end of your turn!
92 Strong Style Strong Style
(Normal)
Whenever you break 3 or more Blue Gems, get 3 Yellow Move Points(MP) at the end of your turn!
93 Booyaka Booyaka
(Normal)
Whenever you break 3 or more Yellow Gems, get 3 Purple Move Points(MP) at the end of your turn!
94 Vintage Glamour Vintage Glamour
(Normal)
Whenever you break 3 or more Green Gems, get 3 Yellow Move Points(MP) at the end of your turn!
95 Larger than Life Larger than Life
(Normal)
Whenever you break 3 or more Yellow Gems, get 3 Red Move Points(MP) at the end of your turn!
96 Corporate Crown Corporate Crown
(Normal)
Whenever you break 3 or more Purple Gems, get 3 Black Move Points(MP) at the end of your turn!
97 B.O.A.T. Status B.O.A.T. Status
(Normal)
Whenever you break 3 or more Purple Gems, get 3 Red Move Points(MP) at the end of your turn!
98 Graveheart Graveheart
(Normal)
Whenever you break 3 or more Black Gems, get 3 Blue Move Points(MP) at the end of your turn!
99 Thuganomics Thuganomics
(Normal)
Whenever you break 3 or more Yellow Gems, get 3 Blue Move Points(MP) at the end of your turn!
100 Phenomenal Flow Phenomenal Flow
(Normal)
Whenever you break 3 or more Green Gems, get 3 Purple Move Points(MP) at the end of your turn!
101 The Barber’s Blades (Black) The Barber’s Blades (Black)
(Normal)
Whenever you make 6 or more Trap Gems, increase your Black Gem damage by 75% for 1 turn!
102 Chelsea’s Entitlement Chelsea’s Entitlement
(Ultimate)
Whenever you make 15 or more Trap Gems, increase your Purple Move Damage by 200% for 1 turn!
103 Hard Time Blues Hard Time Blues
(Normal)
Whenever you make 6 or more Countdown Gems, increase your Blue and Yellow Gem damage by 100% for 2 turns!
104 The Heartstopper The Heartstopper
(Ultimate)
Whenever you activate a Blue Move, increase your Blue Gem Damage by 50% for 1 turn!
105 The Sherriff’s Badge The Sherriff’s Badge
(Ultimate)
Whenever you break 15 or more Red Gems, generate 30 Yellow Gems!
106 The Last Ride to Hell The Last Ride to Hell
(Ultimate)
Whenever you make 15 or more Trap Gems, increase your Green Gem Damage by 200% for 1 turn!
107 The General’s Hand The General’s Hand
(Ultimate)
Whenever you make 6 or more Submission Gems, gain 3 Purple MP and 3 Yellow MP!
108 Heart of Jade Heart of Jade
(Normal)
Whenever you make 6 or more Countdown Gems, increase your Purple and Red Gem damage by 100% for 2 turns!
109 Ghost Whooper Ghost Whooper
(Ultimate)
Whenever you activate a Yellow Move, increase your Yellow Move Damage by 100% for two total turns (including the current turn)!
110 Head of the Seance Head of the Seance
(Ultimate)
Whenever you break 8+ Red Gems, generate 30 random Red Gems at the end of your turn!
111 Fluffy Fantasm Fluffy Fantasm
(Ultimate)
Whenever you generate 1+ Juggernaut Gems, reduce your Opponent’s MP by 3!
112 Hauntamaniac Hauntamaniac
(Ultimate)
When you break 7+ Red Gems, generate 10 random Purple Gems AND when you break 7+ Purple Gems, generate 10 random Red Gems at the end of your turn!
113 Seal of the Acolytes Seal of the Acolytes
(Ultimate)
Whenever you make 6 or more Submission Gems, increase ALL of your Gem damage by 50% for your next turn!
114 Santa’s Muscles Santa’s Muscles
(Normal)
Whenever you break 3 or more Red Gems, get 3 Green Move Points(MP) at the end of your turn!
115 Nightmare Insignia Nightmare Insignia
(Normal)
Whenever you make 6 or more Multiply Gems, increase your Yellow Gem damage by 100% for 1 turn!
116 Real American Real American
(Ultimate)
When you break 4+ Red Gems, generate 10 random Blue Gems at the end of your turn!
117 Uncle Slam Uncle Slam
(Ultimate)
When you break 4+ Blue Gems, generate 10 random Red Gems at the end of your turn!
118 Eternal Vigilance Eternal Vigilance
(Normal)
Whenever you break 3 or more Red Gems, get 3 Blue Move Points(MP) at the end of your turn!
119 Tribute to the Troops Tribute to the Troops
(Normal)
Whenever you break 3 or more Blue Gems, get 3 Red Move Points(MP) at the end of your turn!
120 Eye of the Tiger Eye of the Tiger
(Normal)
Whenever you break 3 or more Red Gems, get 3 Black Move Points(MP) at the end of your turn!
121 Thrill of the Fight Thrill of the Fight
(Normal)
Whenever you break 3 or more Green Gems, get 3 Black Move Points(MP) at the end of your turn!
122 Rising Up Rising Up
(Normal)
Whenever you break 3 or more Yellow Gems, get 3 Black Move Points(MP) at the end of your turn!
123 Last Known Survivor Last Known Survivor
(Normal)
Whenever you break 3 or more Black Gems, get 3 Red Move Points(MP) at the end of your turn!
124 Prey in the Night Prey in the Night
(Normal)
Whenever you break 3 or more Black Gems, get 3 Green Move Points(MP) at the end of your turn!
125 Challenge of our Rival Challenge of our Rival
(Normal)
Whenever you break 3 or more Black Gems, get 3 Yellow Move Points(MP) at the end of your turn!
126 I Pity the Fool I Pity the Fool
(Ultimate)
When you break 4+ Red Gems, generate 10 random Black Gems at the end of your turn!
127 Unstoppable Force Unstoppable Force
(Ultimate)
When you break 4+ Yellow Gems, generate 10 random Black Gems at the end of your turn!
128 The Kevin Owens Show The Kevin Owens Show
(Ultimate)
When you break 4+ Green Gems, generate 10 random Black Gems at the end of your turn!
129 Immovable Object Immovable Object
(Ultimate)
When you break 4+ Black Gems, generate 10 random Yellow Gems at the end of your turn!
130 Underdog Story Underdog Story
(Ultimate)
When you break 4+ Black Gems, generate 10 random Red Gems at the end of your turn!
131 Deafening Silence Deafening Silence
(Ultimate)
When you break 4+ Black Gems, generate 10 random Green Gems at the end of your turn!
132 Piper's Power (Yellow) Piper's Power (Yellow)
(Ultimate)
Whenever you make 4 or more Pyro Gems, increase your Gem Damage by 100% and your Yellow Gem damage by 500% for 1 turn
133 The Mark of a Hero The Mark of a Hero
(Normal)
Whenever you make 6 or more Leech Gems, increase your Purple and Yellow Gem damage by 75% for 1 turn!
134 KO’s Fighting Spirit KO’s Fighting Spirit
(Ultimate)
Whenever you make 6 or more Immobile Gems, increase your Green Gem damage by 150% and your Black Move damage by 250% for 2 turns!
135 The Gremlin’s Ears The Gremlin’s Ears
(Normal)
When you generate 3 or more Submission Gems, increase your Red and Blue Gem damage by 100% for 2 turns!
136 Eyes of Judgment Eyes of Judgment
(Ultimate)
When you make 6 or more Countdown Gems, deplete 6 MP from each of the opponent’s Moves!
137 Hunter’s Medallion Hunter’s Medallion
(Normal)
Whenever you break 4 or more Green Gems, increase your Yellow Gem damage by 100% for 2 turns!
138 The Lion’s Gaze The Lion’s Gaze
(Ultimate)
When you break 4 or more X-Break Gems, deplete 6 MP from each of the opponent’s Moves!
139 The Hitman’s Battle Armor The Hitman’s Battle Armor
(Normal)
When you make 8 or more Botch Gems, deplete 4 MP from each of the opponent’s Moves!
140 Bianca’s Braid Blade Bianca’s Braid Blade
(Normal)
Whenever you make 6 or more X-Break Gems, increase all of your Gem Damage by 100% for 2 turns!
141 The Dominator’s Drip The Dominator’s Drip
(Normal)
Whenever you activate a Black Move, make 7 random Gems into Multiply Gems of Strength 7!
142 Mella’s Mask Mella’s Mask
(Normal)
Whenever you make 6 or more Submission Gems, increase your Blue Move damage by 150% and decrease your Opponent’s Gem damage by 25% for 3 turns!
143 The Bulldog’s Bracers The Bulldog’s Bracers
(Normal)
Whenever you generate 10 or more Reinforce Gems, increase your Yellow Gem damage by 25% and your Red Gem damage by 75% for 3 turns!
144 The Princess’s Flaming Glove The Princess’s Flaming Glove
(Normal)
Whenever you make 6 or more Multiply Gems, increase your Blue Gem damage by 50% for 2 turns!
145 The Main Face of Mick Foley The Main Face of Mick Foley
(Normal)
Whenever you break 6 or more Black Gems, make 5 random Gems into Power Gems of Strength 50,000!
146 The Baddest Jacket The Baddest Jacket
(Normal)
When you generate 3 or more Submission Gems, increase your Yellow and Black Gem damage by 100% for 2 turns!
147 La Familia La Familia
(Normal)
Whenever you break 3 or more Blue Gems, gain 3 Green Move Points(MP)!
148 The Deadman’s Sigil The Deadman’s Sigil
(Normal)
Whenever you break 3 or more Black Gems, make 6 random Gems into X-Break Gems!
149 The Hulkamaniac The Hulkamaniac
(Normal)
Whenever you break 20 or more Gems, increase your Black Move Dmg by 300% and Red Gem Dmg by 200% for 2 turns!
150 Uso Cap Uso Cap
(Normal)
Whenever you make 8 or more Silence Gems, increase your Green Gem damage by 150% for 3 turns!
151 The Queen’s Tiara The Queen’s Tiara
(Normal)
Whenever you make 6 or more Multiply Gems, increase your Black Gem damage by 50% for 2 turns!
152 Scimitars of the Sheik Scimitars of the Sheik
(Normal)
Whenever you activate a Green Move, increase your Green Move Damage by 100% for 2 total turns (includes current turn)!
153 Chain of the Colossus Chain of the Colossus
(Normal)
Whenever you break 4 or more Red Gems, make 4 random Gems into Red Gems at end of turn!
154 Tested Loyalty Tested Loyalty
(Normal)
Whenever you break 6 or more Red Gems, increase your Red Move damage by 75% for 2 turns!
155 Ultimate Opportuni-Z Ultimate Opportuni-Z
(Normal)
Whenever you make 4 or more Countdown Gems, increase your Gem damage by 50% and reduce your Opponent’s Gem damage by 35% for 2 turns!
156 King Sheamus’s Crown King Sheamus’s Crown
(Normal)
When you make 4 or more Cross Break Gems, increase your Red Gem damage by 150% and your Green Move damage by 50% for 2 turns!
157 Heroic Titan’s Crest Heroic Titan’s Crest
(Normal)
Whenever you make 8 or more Blast Gems, increase the damage of all your Gems by 200% for 2 turns!
158 Mysterious Mask Mysterious Mask
(Normal)
Whenever you make 5 or more Heal Gems, increase your Yellow Move damage by 125% for 2 turns!
159 Superior Tech Superior Tech
(Normal)
Whenever you break 3 or more Purple Gems, make 7 Red Gems into Yellow Gems at the end of your turn!
160 What The Rock is Cookin’ What The Rock is Cookin’
(Normal)
Whenever you break 3 or more Red Gems, get 3 Purple Move Points(MP) at the end of your turn!
161 It’s Time Once Again It’s Time Once Again
(Normal)
Whenever you break 3 or more Purple Gems, get 3 Yellow Move Points(MP) at the end of your turn!
162 The Smoke The Smoke
(Normal)
Whenever you break 3 or more Blue Gems, get 3 Purple Move Points(MP) at the end of your turn!
163 Heavy Machinations Heavy Machinations
(Normal)
Whenever you break 3 or more Yellow Gems, get 3 Green Move Points(MP) at the end of your turn!
164 Honky Tonk’s Blues Honky Tonk’s Blues
(Normal)
Whenever you break 3 or more Green Gems, get 3 Blue Move Points(MP) at the end of your turn!
165 The Kid’s Lightning The Kid’s Lightning
(Normal)
Whenever you break 3 or more Yellow Gems, make 7 Purple Gems into Blue Gems at the end of your turn!
166 The Viper’s Strike The Viper’s Strike
(Normal)
Whenever you break 3 or more Black Gems, make 7 Yellow Gems into Red Gems at the end of your turn!
167 Shawn’s Showstopper Shawn’s Showstopper
(Normal)
Whenever you break 3 or more Blue Gems, make 7 Red Gems into Green Gems at the end of your turn!
168 DX Army Assault DX Army Assault
(Normal)
Whenever you break 3 or more Purple Gems, make 7 Green Gems into Black Gems at the end of your turn!
169 Twilight Ritual Twilight Ritual
(Normal)
Whenever you break 3 or more Red Gems, make 7 Blue Gems into Purple Gems at the end of your turn!
170 Shock the System Shock the System
(Normal)
Whenever you break 3 or more Green Gems, make 7 Black Gems into Yellow Gems at the end of your turn!
171 General’s Orders General’s Orders
(Normal)
Whenever you break 3 or more Red Gems, get 3 Yellow Move Points(MP) at the end of your turn!
172 The Godfather’s Mojo The Godfather’s Mojo
(Normal)
Whenever you break 5 or more Loot Gems, get 5 Purple Move Points(MP) at the end of your turn!
173 Bad Attitude Bad Attitude
(Normal)
Whenever you break 3 or more Blue Gems, get 3 Black Move Points(MP) at the end of your turn!
174 Eternal Positivity Eternal Positivity
(Normal)
Whenever you break 3 or more Black Gems, get 3 Purple Move Points(MP) at the end of your turn!
175 Glowing Phantom Power Glowing Phantom Power
(Normal)
Whenever you break 3 or more Purple Gems, get 3 Green Move Points(MP) at the end of your turn!
176 Aftershock Aftershock
(Normal)
Whenever you break 3 or more Green Gems, get 3 Red Move Points(MP) at the end of your turn!
177 Sid’s Powerbomb Sid’s Powerbomb
(Normal)
Whenever you create 2 or more Power Gems, instantly generate 2 additional random Power Gems of strength 4000, then generate 2 more at the end of your turn!
178 All Heart All Heart
(Normal)
When you generate 3 or more Submission Gems, increase your Green and Purple Gem damage by 100% for 2 turns!
179 Boss Time Boss Time
(Normal)
Whenever you break 6 or more Yellow Gems, make 6 random Gems into Cross Break Gems!
180 Cheap Shot Cheap Shot
(Normal)
When you land a Gem Critical Hit, reduce the damage of all of your opponent’s Gems by 50% for 1 turn!
181 Blue Bomber Blue Bomber
(Normal)
50% chance to create 2 random Blast Gems each time you use a Signature Move or swipe a Gem!
182 Two Words For Ya’ Two Words For Ya’
(Normal)
50% chance to create 2 random X-Break Gems each time you use a Signature Move or swipe a Gem!
183 Escape Artist Escape Artist
(Normal)
Equip this Skill Plate for a 33% chance to break 30 Submission Gems on each turn while your Superstar is in a submission
184 Chaotic Blast Chaotic Blast
(Normal)
Equip this Skill Plate to increase your Gem Critical Hit chance and create 1 random Blast Gem whenever you land a Gem Critical Hit!
185 Head Games Head Games
(Normal)
Equip this Skill Plate to increase your Gem Critical Hit chance and create 10 random Botch gems whenever you land a Gem Critical Hit!
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