A Tier

Bret Hart "Hall of Fame"

Acrobat  -  Hall of Fame


COACH

Talent Buff
300 Color Turn Gems do 10% more Damage.
5000 Color Turn Gems do 20% more Damage.
9000 Color Turn Gems do 30% more Damage.
13000 Color Turn Gems do 40% more Damage.
17000 Color Turn Gems do 50% more Damage.

MOVES

Name Color MP Ability
Diving Pointed Elbow Drop 10 FINISHER! Deal 245483 Damage and Choose a 3 x 3 area to Swap into Green Gems and PIN the opponent!
Monkey Flip 3 Deal 108260 Damage and Choose a 5 x 5 area to make into Multiply Gems of Strength 3.
Sharpshooter 7 COLOR SUBMISSION! Choose 7 Gem(s) to make into Blue Submission Gem(s) and do 52781 Damage for 5 Turn(s) while Submission Gem(s) are on the Gem Board. Remaining Submission Gems turn into Botch Gem(s).
Spike Piledriver 6 Deal 124318 Damage plus 20063 Bonus Damage for every Multiply Gem.
Running Crossbody 3 Deal 97982 Damage and Choose 4 Multiply Gem(s) to Destroy.
Leg-Trap Enzuigiri 4 Deal 103990 Damage and Choose 3 Gem(s) to Make into 2-Turn Juggernaut Gem(s) that will Increase your Purple MP by 1 on every countdown turn and Make 11 Random Gem(s) into Botch Gem(s) at the end of the countdown.
Inside Cradle Pin 7 FINISHER! Deal 194173 Damage and Decrease the damage of all of your Opponents Gems by 75% for 3 total turns (this includes both your turns and your Opponent's turns) and PIN the Opponent!
Snap Suplex 6 Deal 97982 Damage and Make 10 Random Heal Gem(s) into Multiply Gem(s) of Strength 2.

TAG TEAM LINK

# Name Bonus
1. Hall of Fame Any Color Moves start with 4 more Move Points(MP).