C Tier

Paul Orndorff "Mr. Wonderful"

Technician  -  Legends


TRAINER

Talent Buff
300 Moves that Generate Immobile Gems will Create 1 more Immobile Gem(s).
1000 Moves that Generate Immobile Gems will Create 2 more Immobile Gem(s).
2500 Moves that Generate Immobile Gems will Create 3 more Immobile Gem(s).
5000 Moves that Generate Immobile Gems will Create 4 more Immobile Gem(s).

MOVES

Name Color MP Ability
Armbar 11 SUBMISSION! Place 9 Submission Gem(s) and do 31697 Damage for 6 Turn(s) while Submission Gem(s) are on the Gem Board. Remaining Submission Gems turn into Immobile Gem(s).
Elbow Drop 7 Deal 69072 Damage and Make 8 Random Red Gem(s) into Green Gem(s).
Running Clothesline 7 Deal 69072 Damage and Make 8 Random Red Gem(s) into Immobile Gem(s).
Jumping High Knee 9 Deal 128352 Damage and Choose 8 Gem(s) to Make into Immobile Gem(s).
German Suplex 8 Deal 121814 Damage and Make 10 Random Blast Gem(s) into Immobile Gem(s).
Spike Piledriver 9 FINISHER! Deal 97317 plus 9465 Bonus Damage for every Immobile Gem and PIN the opponent!
Suplex 8 Deal 74793 Damage and Make 7 Random Black Gem(s) into Green Gem(s).
Kickout 6 Kickout and Move the Pin Bar by 6 Notches.

TAG TEAM LINK

# Name Bonus
1. Dudes With Attitude Matching Yellow Gems Charge Moves of that Color by 2 more Move Points(MP).
2. Heenan Family Receive 60% less Damage from Blue Gems.
3. Legends Era Gems do 10% more Damage.