C Tier

Goldust "The Bizarre One"

Technician  -  PG


TRAINER

Talent Buff
300 Green Moves that deal Damage will deal 5% more Damage
400 Green Moves that deal Damage will deal 10% more Damage
600 Green Moves that deal Damage will deal 15% more Damage
800 Green Moves that deal Damage will deal 20% more Damage
1000 Green Moves that deal Damage will deal 25% more Damage
1500 Green Moves that deal Damage will deal 30% more Damage
2500 Green Moves that deal Damage will deal 35% more Damage
3500 Green Moves that deal Damage will deal 40% more Damage
5000 Green Moves that deal Damage will deal 45% more Damage

MOVES

Name Color MP Ability
Golden Age 12 FINISHER! Deal 97317 plus 16129 Bonus Damage for every Botch Gem and PIN the opponent!
Running Clothesline 7 Deal 69072 Damage and Make 8 Random Red Gem(s) into Botch Gem(s).
DDT 7 Deal 69072 Damage and Make 8 Random Red Gem(s) into Green Gem(s).
Bulldog 9 Deal 140017 Damage and Choose 8 Gem(s) to Make into Botch Gem(s).
Cobra Clutch 10 SUBMISSION! Place 6 Submission Gem(s) and do 26414 Damage for 5 Turn(s) while Submission Gem(s) are on the Gem Board. Remaining Submission Gems turn into Botch Gem(s).
Running Clothesline 5 Deal 67196 Damage and Steal 10 Botch Gem(s).
Final Cut 5 Deal 77077 Damage and Make 7 Random Row Break Gem(s) into Botch Gem(s).
Inverted Atomic Drop 8 Deal 122538 Damage and Destroy 6 Random Green Gem(s).

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# Name Bonus
1. Gold and Stardust Moves that Generate Green Gems will Create 2 more Green Gem(s).
2. PG Era Any Color Moves start with 1 more Move Points(MP).
3. The Rhodes Matching Green Gems Charge Moves of that Color by 1 more Move Points(MP).