C Tier

Bret Hart "The Excellence of Execution"

Technician  -  New Generation


TRAINER

Talent Buff
300 Moves that Generate Botch Gems will Create 1 more Botch Gem(s).
1000 Moves that Generate Botch Gems will Create 3 more Botch Gem(s).
2500 Moves that Generate Botch Gems will Create 4 more Botch Gem(s).
5000 Moves that Generate Botch Gems will Create 5 more Botch Gem(s).

MOVES

Name Color MP Ability
Spike Piledriver 12 FINISHER! Deal 87587 plus 16434 Bonus Damage for every Botch Gem and PIN the opponent!
DDT 7 Deal 69074 Damage and Make 7 Random Red Gem(s) into Green Gem(s).
Suplex 7 Deal 93247 Damage and Choose 7 Gem(s) to Make into Botch Gem(s).
Diving Elbow Drop 9 Deal 84012 Damage and Make 9 Random Red Gem(s) into Botch Gem(s).
Pendulum Backbreaker 8 Deal 109634 Damage and Steal 10 Botch Gem(s).
Arm Drag 8 Deal 50758 Damage and Choose 5 Gem(s) to Make into Green Gem(s).
Sharpshooter 9 SUBMISSION! Place 5 Submission Gem(s) and do 24524 Damage for 5 Turn(s) while Submission Gem(s) are on the Gem Board. Remaining Submission Gems turn into Multiply Gem(s) of Strength 2.
Inverted Atomic Drop 8 Deal 69074 Damage and Choose a 5 x 2 area to make into Botch Gems!

TAG TEAM LINK

# Name Bonus
1. Canadian Take 60% less Damage from Yellow Moves.
2. Hart Foundation Matching Green Gems Charge Moves of that Color by 2 more Move Points(MP).
3. New Generation Gems do 10% more Damage.
4. The Hart Family Any Color Submission Moves last 1 more Turn(s).
5. The Hart Foundation Moves that Generate Green Gems will Create 3 more Green Gem(s).
6. WrestleMania VI -