TRAINER
Talent | Buff |
---|---|
300 | Green Moves start with 1 more Move Points(MP). |
300 | Yellow Moves that deal Damage will deal 10% more Damage |
17000 | Green Moves start with 1 more Move Points(MP). |
17000 | Yellow Moves that deal Damage will deal 25% more Damage |
21000 | Green Moves start with 2 more Move Points(MP). |
21000 | Yellow Moves that deal Damage will deal 50% more Damage |
26000 | Green Moves start with 2 more Move Points(MP). |
26000 | Yellow Moves that deal Damage will deal 75% more Damage |
MOVES
Name | Color | MP | Ability |
---|---|---|---|
Ankle Lock | ![]() |
10 | SUBMISSION! Make 40 random Submission Gem(s) and do 675890 Damage for 3 Turn(s) while Submission Gem(s) remain. Remaining Submission Gems turn into 1-Turn Countdown Gem(s) that will Increase your Red Gem Damage by 15% for 1 Turns when activated. at the end of the countdown. |
Chaos Theory | ![]() |
10 | Decrease your Juggernaut Gem turns by 2. Effects from these turns WILL be triggered. Then FINISHER! Deal 3500000 plus 690000 Bonus Damage for every Botch Gem and PIN the opponent! |
Moonsault | ![]() |
6 | Deal 790000 Damage and Choose 6 Gem(s) to Make into Black Gem(s). |
Northern Lights Suplex | ![]() |
6 | Deal 991260 Damage and Make 49 Random Gem(s) into Red Gem(s). [Reversal] If the Opponent generated at least 1 Trap Gem(s) then Deal 2000000 Damage and Increase your Red Gem Damage by 115% for 2 Turns. (Does not affect "Bonus Damage"). Then steal the opponent's turn. (cooldown duration: 1 turn(s)) |
Piledriver | ![]() |
6 | Deal 1000000 Damage and Choose 2 Gem(s) to Make into 2-Turn Juggernaut Gem(s) that will Make 23 Random Gem(s) into Botch Gem(s) on every countdown turn and Increase your Red MP by 6. at the end of the countdown. |
Missile Dropkick | ![]() |
6 | Deal 750000 Damage and Increase your Green MP by 10. Then Deal 2000000 Damage and Steal up to 15000000 Health. |
Diving Crossbody | ![]() |
7 | Deal 975630 Damage and Increase your Red Gem Damage by 200% for 1 Turns. (Does not affect "Bonus Damage"). Hardcore: If opponent's Style is Defensive, first Deal 1750000 Damage and Increase your Red Gem Damage by 115% for 1 Turns. (Does not affect "Bonus Damage"). |
Guillotine | ![]() |
6 | COLOR SUBMISSION! Choose 8 Gem(s) to make into Black Submission Gem(s) and do 430560 Damage for 3 Turn(s) while Submission Gem(s) are on the Gem Board. Remaining Submission Gems turn into 1-Turn Countdown Gem(s) that will Deal 450000 Damage and Decrease the Damage of all of your Opponent's Gems by 10% for 1 total turns (this includes both your turns and your Opponent's turns) at the end of the countdown. |
TAG TEAM LINK
# | Name | Bonus |
---|---|---|
1. | Modern Era | Gems do 5% more Damage. |
2. | RAW | Any Color Moves start with 1 more Move Points(MP). |