S Tier

El Grande "Americano Numero Uno"

Technician
Modern
Aggressive


TRAINER

Talent Buff
300 Green Moves start with 1 more Move Points(MP).
300 Yellow Moves that deal Damage will deal 10% more Damage
17000 Green Moves start with 1 more Move Points(MP).
17000 Yellow Moves that deal Damage will deal 25% more Damage
21000 Green Moves start with 2 more Move Points(MP).
21000 Yellow Moves that deal Damage will deal 50% more Damage
26000 Green Moves start with 2 more Move Points(MP).
26000 Yellow Moves that deal Damage will deal 75% more Damage

MOVES

Name Color MP Ability
Ankle Lock 10 SUBMISSION! Make 40 random Submission Gem(s) and do 675890 Damage for 3 Turn(s) while Submission Gem(s) remain. Remaining Submission Gems turn into 1-Turn Countdown Gem(s) that will Increase your Red Gem Damage by 15% for 1 Turns when activated. at the end of the countdown.
Chaos Theory 10 Decrease your Juggernaut Gem turns by 2. Effects from these turns WILL be triggered. Then FINISHER! Deal 3500000 plus 690000 Bonus Damage for every Botch Gem and PIN the opponent!
Moonsault 6 Deal 790000 Damage and Choose 6 Gem(s) to Make into Black Gem(s).
Northern Lights Suplex 6 Deal 991260 Damage and Make 49 Random Gem(s) into Red Gem(s). [Reversal] If the Opponent generated at least 1 Trap Gem(s) then Deal 2000000 Damage and Increase your Red Gem Damage by 115% for 2 Turns. (Does not affect "Bonus Damage"). Then steal the opponent's turn. (cooldown duration: 1 turn(s))
Piledriver 6 Deal 1000000 Damage and Choose 2 Gem(s) to Make into 2-Turn Juggernaut Gem(s) that will Make 23 Random Gem(s) into Botch Gem(s) on every countdown turn and Increase your Red MP by 6. at the end of the countdown.
Missile Dropkick 6 Deal 750000 Damage and Increase your Green MP by 10. Then Deal 2000000 Damage and Steal up to 15000000 Health.
Diving Crossbody 7 Deal 975630 Damage and Increase your Red Gem Damage by 200% for 1 Turns. (Does not affect "Bonus Damage"). Hardcore: If opponent's Style is Defensive, first Deal 1750000 Damage and Increase your Red Gem Damage by 115% for 1 Turns. (Does not affect "Bonus Damage").
Guillotine 6 COLOR SUBMISSION! Choose 8 Gem(s) to make into Black Submission Gem(s) and do 430560 Damage for 3 Turn(s) while Submission Gem(s) are on the Gem Board. Remaining Submission Gems turn into 1-Turn Countdown Gem(s) that will Deal 450000 Damage and Decrease the Damage of all of your Opponent's Gems by 10% for 1 total turns (this includes both your turns and your Opponent's turns) at the end of the countdown.

TAG TEAM LINK

# Name Bonus
1. Modern Era Gems do 5% more Damage.
2. RAW Any Color Moves start with 1 more Move Points(MP).
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